A series on what happens when designers build — the decisions, the tradeoffs, and the things you only learn on both sides of the handoff.
The designer-who-codes debate is tired. Here's the real reason I ship what I design — and what I've learned from being on both sides of the Figma handoff.
Design systems are great at enforcing consistency. They're terrible at preserving taste. The two are not the same thing — and conflating them is how good products go beige.